I have a different type of blog post for you this week and I’m really excited to share with you. If you read my acknowledgments page for Shark Station, you may have heard me do a shout out to my favorite VR game Ocean Rift. I spent a lot of time before writing Shark Station playing this VR game and I came to realize some of the emotions Allie may be feeling when she’s underwater. The amazing thing about Ocean Rift (partly because it’s a VR game) is that it puts you under the sea in a way that wouldn’t be possible for most of us. In-game, you have the opportunity to swim with sharks outside a cage, with blue whales, humpback whales, a giant squid (although I still haven’t encountered it in-game yet), sea turtles, manatees, orcas, beluga whales, and many other species. As I would float in the blue waiting for something to appear, I thought of the many times Allie had been through that. It sounds ridiculous because I was in a game, but I felt both apprehension in what could materialize and excitement. One of the special opportunities the game has that I could never get outside of it was the ability to swim in the deep sea without a submersible. I was able to go around just like Allie and her friends did at the bottom of the Marianna Trench. So today, I’m sharing with you some of the video footage I took in-game before I ever wrote Shark Station. When I realized I wanted to do this blog post, I took a lot more wonderful footage just to find out the files were corrupted and unreadable by my computer. So the footage isn’t the perfect visage I wanted to share, but I still edited it and kept the best parts from the footage I’d taken months before. So without further monologuing from me, you can click the link below to be sent directly to the blog to watch the video:
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